Town: Zbëk Wötsëntrok Vrët

Zbëk Wötsëntrok Vrët

Zbëk Wötsëntrok Vrët
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceFövnëbës Moot
RegionKren Ëo̠-nti̽t Maquis
Founded1785
Community LeaderChief Gwaingwen Martheeh
Area5 km2 (2 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation3970 m (13024 ft)
Average Yearly Precipitation147 cm/y (57 in/y)
Population1291
Population Density258 people per km2 (645 people per mi2)
Town AuraMysticism
Naming
Native nameZbëk Wötsëntrok Vrët
Pronunciation/ke/ /wo˞tˈsɛntrok/
Direct Translation[gray] [chart]
Translation[Not Yet Translated]

Zbëk Wötsëntrok Vrët (/ke/ /wo˞tˈsɛntrok/ [gray] [chart]) is a subtropical Town located in the Fövnëbës Moot of the Viceroyalty of Rosid.

The name Zbëk Wötsëntrok Vrët is derived from the Wood Elvish language, as Zbëk Wötsëntrok Vrët was founded by Qheliha Raeldireth, who was culturaly Wood Elven.

Climate

Zbëk Wötsëntrok Vrët has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 2°C (35°F). Zbëk Wötsëntrok Vrët receives an average of 147 cm/y (57 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Zbëk Wötsëntrok Vrët covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3970 m (13024 ft) above sea level.

Overview

Zbëk Wötsëntrok Vrët was founded durring the late 19th century in late fall of the year 1785, by Qheliha Raeldireth. The establishment of Zbëk Wötsëntrok Vrët suffered from many setbacks, delays, and obsticles, most notably a group of Zbëk Wötsëntrok Vrët which required millitary assistance exterminate before the community could finish being built.

Zbëk Wötsëntrok Vrët was built using the conventions of Wood Elven durring the late 19th century. Naturaly, all settlmentss have their own look to them, and Zbëk Wötsëntrok Vrët is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Zbëk Wötsëntrok Vrët is buildings are speckled and packed arround spacious split-log ties streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town is protected by a series of wooden fences ringing the town's parimiter, which are likly intended to keep varrious beasts out of town rather than protect it from attack by any intelegent agents. Unfortuantly, these bare minimum defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Zbëk Wötsëntrok Vrët gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Zbëk Wötsëntrok Vrët brings to mind.

Civic Infrastructure

Zbëk Wötsëntrok Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zbëk Wötsëntrok Vrët.

Zbëk Wötsëntrok Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Zbëk Wötsëntrok Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zbëk Wötsëntrok Vrët has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zbëk Wötsëntrok Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zbëk Wötsëntrok Vrët's public wards, blessings, and other arcane systems.

Zbëk Wötsëntrok Vrët possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Zbëk Wötsëntrok Vrët's grid is powered by a direct leyline tap.

Zbëk Wötsëntrok Vrët's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Zbëk Wötsëntrok Vrët has a first rate hospital which caters to anyone in need of long term medical care.

Zbëk Wötsëntrok Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Zbëk Wötsëntrok Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Zbëk Wötsëntrok Vrët's chapel was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

Due to the actions of local Kami, summer is skipped in Zbëk Wötsëntrok Vrët.

The Urdefhan near Zbëk Wötsëntrok Vrët are known to be almost tame, such that they can be put to domestic use.

Zbëk Wötsëntrok Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Transmutation energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5228 m2
    • Cattle and Similar Creatures: 322
    • Poultry: 3873
    • Swine: 258
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 129

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 3

405 of Zbëk Wötsëntrok Vrët's population work within a Foundational Occupation.

822 of Zbëk Wötsëntrok Vrët's population do not work in a formal occupation, but do contribute to the local economy. 64 (5%) are noncontributers.

Points of Interest

Due to a magical anomaly, Zbëk Wötsëntrok Vrët is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

Zbëk Wötsëntrok Vrët used to be much richer, but something happened in the last (14426 % 6)+1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

In time immemorial, reportedly some time during the early 2nd century a great windstorm struck Zbëk Wötsëntrok Vrët. Its winds were so great they picked up unsecured objects and flung them with enough force to smash brick and skull alike. Buildings collapsed under the gale, burying countless people alive. The storm's devistation was focused on the area arround Zbëk Wötsëntrok Vrët, which lost 286 people, 259, and 43 livestock in the disaster.. History remembers the strom as The Storm of Terror.

History